Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 133 days ago
11 / 7 / 21
K / D / A
74.4%
Kill participation
2,457.7
Damage / min
19,863g
569.1 gold / min
42
20 placed · 4 cleared
319
9.1 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryningaflinga#NA1
Lissandra · Top
11 / 5 / 12
53.5% KP
62,749
27.3% share
16,167g
271 CS · 7.8/m
2 Inch PUNISHER#2222
Nunu & Willump · Jungle
2 / 11 / 24
60.5% KP
22,382
9.7% share
11,502g
161 CS · 4.6/m
علي#امنه
Viego · Mid
15 / 8 / 10
58.1% KP
46,161
20.1% share
15,687g
170 CS · 4.9/m
Tactical0#NA1
Ezreal · ADC
11 / 7 / 21
74.4% KP
85,775
37.3% share
19,863g
319 CS · 9.1/m
Get Advantage#NA1
Alistar · Support
4 / 6 / 27
72.1% KP
12,947
5.6% share
11,133g
22 CS · 0.6/m
Red side
DefeatPooned#NA1
Dr. Mundo · Top
3 / 6 / 11
37.8% KP
40,124
23.1% share
13,623g
265 CS · 7.6/m
refugo#4525
Graves · Jungle
12 / 8 / 10
59.5% KP
40,964
23.6% share
20,094g
299 CS · 8.6/m
Gladiore#NA1
Fizz · Mid
7 / 9 / 9
43.2% KP
28,724
16.5% share
12,475g
187 CS · 5.4/m
Feint#7993
Jhin · ADC
11 / 6 / 13
64.9% KP
50,885
29.3% share
19,127g
263 CS · 7.5/m
Nerra#BUG
Jarvan IV · Support
4 / 14 / 18
59.5% KP
13,033
7.5% share
11,387g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
