Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 132 days ago
15 / 8 / 9
K / D / A
64.9%
Kill participation
1,205
Damage / min
15,957g
508.5 gold / min
40
11 placed · 4 cleared
198
6.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTactical0#NA1
Rumble · Top
15 / 8 / 9
64.9% KP
37,816
33.4% share
15,957g
198 CS · 6.3/m
Bad Apple#2nd
Bel'Veth · Jungle
9 / 8 / 8
45.9% KP
15,505
13.7% share
17,348g
252 CS · 8/m
SOLOKILLEDKING#ZAKO
Jayce · Mid
4 / 4 / 11
40.5% KP
33,030
29.2% share
15,135g
277 CS · 8.8/m
킹 콩#NA 1
Kai'Sa · ADC
8 / 7 / 3
29.7% KP
16,495
14.6% share
15,690g
281 CS · 9/m
Thai Basil#inflm
Leona · Support
1 / 5 / 14
40.5% KP
10,401
9.2% share
9,279g
33 CS · 1.1/m
Red side
DefeatTTV TrainersNA#KARTH
Karthus · Top
9 / 12 / 8
54.8% KP
41,116
33.8% share
13,432g
219 CS · 7/m
SHAC0PIUM#NA1
Shaco · Jungle
5 / 9 / 15
64.5% KP
24,369
20% share
12,112g
181 CS · 5.8/m
Davemon#NA1
Akshan · Mid
8 / 6 / 10
58.1% KP
22,241
18.3% share
14,080g
236 CS · 7.5/m
TTV KaizenIRL#TWTV
Jhin · ADC
8 / 5 / 6
45.2% KP
26,579
21.9% share
15,585g
273 CS · 8.7/m
Isles#000
Blitzcrank · Support
1 / 5 / 10
35.5% KP
7,312
6% share
7,652g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
