Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Solo/Duo · 132 days ago
7 / 6 / 4
K / D / A
55%
Kill participation
759.8
Damage / min
12,880g
478.8 gold / min
27
12 placed · 2 cleared
232
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat古77#777
Garen · Top
1 / 9 / 4
25% KP
9,373
12.2% share
7,548g
155 CS · 5.8/m
trap#ovo
Bel'Veth · Jungle
4 / 11 / 5
45% KP
7,926
10.3% share
9,056g
127 CS · 4.7/m
Afflictive#藍月なくる
Lux · Mid
2 / 6 / 12
70% KP
27,568
35.8% share
9,818g
216 CS · 8/m
Tactical0#NA1
Veigar · ADC
7 / 6 / 4
55% KP
20,439
26.6% share
12,880g
232 CS · 8.6/m
026#000
Jarvan IV · Support
6 / 6 / 8
70% KP
11,627
15.1% share
10,367g
32 CS · 1.2/m
Red side
VictoryHelloworld#67677
Irelia · Top
10 / 2 / 4
36.8% KP
20,778
20% share
15,477g
280 CS · 10.4/m
Zepshun#JG1
Nunu & Willump · Jungle
2 / 1 / 11
34.2% KP
8,253
8% share
12,082g
246 CS · 9.1/m
savyyor#alex
Akali · Mid
9 / 5 / 5
36.8% KP
24,780
23.9% share
11,431g
183 CS · 6.8/m
never type#1998
Riven · ADC
12 / 5 / 7
50% KP
34,820
33.6% share
15,982g
237 CS · 8.8/m
Navcan#NA1
Senna · Support
5 / 7 / 16
55.3% KP
15,108
14.6% share
9,759g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
