Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 126 days ago
9 / 4 / 15
K / D / A
82.8%
Kill participation
925.8
Damage / min
23,581g
534.7 gold / min
70
23 placed · 11 cleared
500
11.3 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHight#000
Varus · Top
2 / 11 / 5
24.1% KP
15,568
12.5% share
12,299g
219 CS · 5/m
KataIina#NA1
Ambessa · Jungle
9 / 9 / 8
58.6% KP
19,178
15.4% share
18,544g
255 CS · 5.8/m
redfish#notry
Orianna · Mid
3 / 7 / 12
51.7% KP
28,709
23% share
15,364g
328 CS · 7.4/m
Tactical0#NA1
Xayah · ADC
9 / 4 / 15
82.8% KP
40,829
32.8% share
23,581g
500 CS · 11.3/m
TymMio#DaHoe
Mel · Support
6 / 7 / 17
79.3% KP
20,297
16.3% share
14,183g
64 CS · 1.5/m
Red side
VictoryDavemon#NA1
Qiyana · Top
12 / 4 / 11
60.5% KP
36,126
26% share
21,577g
369 CS · 8.4/m
Yuu13#137
Viego · Jungle
15 / 7 / 7
57.9% KP
35,685
25.7% share
21,684g
313 CS · 7.1/m
Lionheart Cermia#epic7
Pantheon · Mid
6 / 2 / 15
55.3% KP
23,924
17.2% share
17,112g
286 CS · 6.5/m
Happy#lul
Hwei · ADC
5 / 4 / 15
52.6% KP
36,183
26% share
21,150g
394 CS · 8.9/m
usu#NA1
Pyke · Support
0 / 12 / 9
23.7% KP
7,038
5.1% share
12,555g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
