Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 126 days ago
11 / 5 / 9
K / D / A
60.6%
Kill participation
1,185.1
Damage / min
16,118g
567.2 gold / min
19
12 placed · 1 cleared
278
9.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGJONES#FIGHT
Jayce · Top
5 / 9 / 5
30.3% KP
16,392
18% share
10,556g
187 CS · 6.6/m
Maxander#NA1
Bel'Veth · Jungle
7 / 0 / 8
45.5% KP
14,576
16% share
15,890g
245 CS · 8.6/m
Lionheart Cermia#epic7
Twisted Fate · Mid
4 / 2 / 6
30.3% KP
15,336
16.9% share
12,913g
239 CS · 8.4/m
Tactical0#NA1
Syndra · ADC
11 / 5 / 9
60.6% KP
33,678
37.1% share
16,118g
278 CS · 9.8/m
Davemon#NA1
Pyke · Support
6 / 2 / 16
66.7% KP
10,903
12% share
9,988g
20 CS · 0.7/m
Red side
DefeatCOME BACK HOME#2NE1
K'Sante · Top
3 / 4 / 4
38.9% KP
11,857
17.4% share
10,605g
249 CS · 8.8/m
ttv perryjg#NA1
Viego · Jungle
12 / 5 / 0
66.7% KP
13,279
19.5% share
14,449g
215 CS · 7.6/m
lousy scripts#cheat
Xerath · Mid
3 / 3 / 3
33.3% KP
24,730
36.3% share
11,331g
243 CS · 8.6/m
胖小海#na2
Mel · ADC
0 / 10 / 5
27.8% KP
13,127
19.3% share
9,638g
229 CS · 8.1/m
Wistfully#663
Blitzcrank · Support
0 / 11 / 8
44.4% KP
5,128
7.5% share
6,695g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
