Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 124 days ago
11 / 3 / 6
K / D / A
70.8%
Kill participation
1,332.3
Damage / min
12,451g
581.8 gold / min
25
12 placed · 3 cleared
211
9.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
3 / 2 / 0
12.5% KP
14,730
20.9% share
9,526g
206 CS · 9.6/m
Shyvadi#0000
Shyvana · Jungle
4 / 2 / 6
41.7% KP
6,440
9.1% share
10,035g
197 CS · 9.2/m
Mutae#NA1
Viktor · Mid
5 / 1 / 3
33.3% KP
13,010
18.4% share
9,908g
187 CS · 8.7/m
Tactical0#NA1
Ezreal · ADC
11 / 3 / 6
70.8% KP
28,511
40.4% share
12,451g
211 CS · 9.9/m
Damayusi#ida
Karma · Support
1 / 5 / 15
66.7% KP
7,949
11.3% share
7,081g
19 CS · 0.9/m
Red side
Defeat1 800 DEMACIA#riste
Garen · Top
1 / 3 / 2
23.1% KP
4,339
10.2% share
7,452g
180 CS · 8.4/m
sry#99999
Talon · Jungle
4 / 5 / 9
100% KP
14,831
34.8% share
8,672g
153 CS · 7.1/m
Sneewo#NA1
Twisted Fate · Mid
2 / 4 / 4
46.2% KP
4,491
10.5% share
8,493g
183 CS · 8.6/m
mike#FCK0
Senna · ADC
3 / 3 / 8
84.6% KP
8,008
18.8% share
8,837g
154 CS · 7.2/m
DRAVEN HYPE#5079
Draven · Support
3 / 9 / 5
61.5% KP
10,901
25.6% share
6,774g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
