Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 123 days ago
4 / 7 / 4
K / D / A
44.4%
Kill participation
809.6
Damage / min
13,346g
413.8 gold / min
39
17 placed · 5 cleared
274
8.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
4 / 7 / 2
33.3% KP
31,730
30.9% share
12,431g
272 CS · 8.4/m
REGENT THRAGG#WEN
Udyr · Jungle
4 / 8 / 2
33.3% KP
19,358
18.8% share
15,589g
295 CS · 9.1/m
Likable#NA1
Akshan · Mid
2 / 6 / 4
33.3% KP
16,323
15.9% share
12,923g
261 CS · 8.1/m
Tactical0#NA1
Mel · ADC
4 / 7 / 4
44.4% KP
26,110
25.4% share
13,346g
274 CS · 8.5/m
Omi#Brooo
Pyke · Support
4 / 6 / 4
44.4% KP
9,252
9% share
9,208g
41 CS · 1.3/m
Red side
VictoryGJONES#FIGHT
Sion · Top
2 / 5 / 8
29.4% KP
15,940
13.5% share
12,007g
231 CS · 7.2/m
Exuan#xyi
Brand · Jungle
3 / 4 / 13
47.1% KP
18,679
15.8% share
13,044g
231 CS · 7.2/m
Davemon#NA1
Qiyana · Mid
18 / 3 / 6
70.6% KP
40,258
34.2% share
17,309g
242 CS · 7.5/m
Zwag#Faker
Xerath · ADC
6 / 1 / 12
52.9% KP
25,965
22% share
13,781g
218 CS · 6.8/m
sry#99999
Pantheon · Support
5 / 5 / 10
44.1% KP
17,026
14.4% share
9,985g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
