Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 101 days ago
5 / 9 / 7
K / D / A
41.4%
Kill participation
904.1
Damage / min
11,863g
392.4 gold / min
26
13 placed · 2 cleared
216
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYoshi#Dyson
Irelia · Top
11 / 12 / 4
51.7% KP
28,737
27.2% share
15,359g
226 CS · 7.5/m
ChúpéGùa#204
Rammus · Jungle
5 / 10 / 10
51.7% KP
13,090
12.4% share
10,534g
123 CS · 4.1/m
PhyMini#NA1
Sylas · Mid
6 / 14 / 5
37.9% KP
27,285
25.9% share
11,375g
176 CS · 5.8/m
Tactical0#NA1
Viktor · ADC
5 / 9 / 7
41.4% KP
27,333
25.9% share
11,863g
216 CS · 7.1/m
SHOP MRBEAST#69420
Rell · Support
2 / 9 / 13
51.7% KP
9,037
8.6% share
8,363g
20 CS · 0.7/m
Red side
VictoryDavemon#NA1
Qiyana · Top
12 / 7 / 9
38.9% KP
33,216
19.4% share
14,101g
179 CS · 5.9/m
Lagwar#NA1
Quinn · Jungle
6 / 7 / 11
31.5% KP
19,697
11.5% share
16,031g
268 CS · 8.9/m
young#0000
Akali · Mid
25 / 1 / 9
63% KP
66,727
39.1% share
19,983g
256 CS · 8.5/m
사랑의 인사#amour
Orianna · ADC
4 / 7 / 23
50% KP
26,186
15.3% share
12,879g
169 CS · 5.6/m
FLY Cryogen#viet
Skarner · Support
7 / 7 / 13
37% KP
24,990
14.6% share
10,289g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
