Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 101 days ago
9 / 3 / 18
K / D / A
69.2%
Kill participation
1,061.6
Damage / min
15,723g
567.6 gold / min
34
15 placed · 3 cleared
252
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV Solitified#NA1
Ambessa · Top
8 / 3 / 10
46.2% KP
20,574
20.1% share
11,807g
178 CS · 6.4/m
kisno#NA1
Lee Sin · Jungle
7 / 4 / 15
56.4% KP
16,865
16.5% share
13,868g
217 CS · 7.8/m
PhyMini#NA1
Cassiopeia · Mid
4 / 4 / 5
23.1% KP
14,225
13.9% share
11,464g
235 CS · 8.5/m
Tactical0#NA1
Syndra · ADC
9 / 3 / 18
69.2% KP
29,407
28.8% share
15,723g
252 CS · 9.1/m
bountyfocus#777
Elise · Support
11 / 7 / 14
64.1% KP
21,202
20.7% share
11,436g
28 CS · 1/m
Red side
DefeatKzykendy#NA1
Azir · Top
5 / 8 / 2
33.3% KP
22,146
31.4% share
12,457g
235 CS · 8.5/m
pentaless#NA4
Nunu & Willump · Jungle
4 / 11 / 11
71.4% KP
10,152
14.4% share
10,297g
167 CS · 6/m
young#0000
LeBlanc · Mid
2 / 6 / 3
23.8% KP
11,414
16.2% share
8,127g
176 CS · 6.4/m
Yoshi#Dyson
Caitlyn · ADC
5 / 8 / 2
33.3% KP
16,132
22.8% share
11,519g
191 CS · 6.9/m
SHOP MRBEAST#69420
Pyke · Support
5 / 6 / 7
57.1% KP
10,783
15.3% share
8,918g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
