Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 101 days ago
6 / 9 / 15
K / D / A
56.8%
Kill participation
1,051.6
Damage / min
11,960g
396.5 gold / min
26
14 placed · 0 cleared
197
6.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTactical0#NA1
Sion · Top
6 / 9 / 15
56.8% KP
31,724
25.3% share
11,960g
197 CS · 6.5/m
Tokiidoki#Tokii
Nocturne · Jungle
7 / 6 / 13
54.1% KP
20,278
16.2% share
13,828g
233 CS · 7.7/m
little coconut#南北绿豆
Twisted Fate · Mid
7 / 5 / 12
51.4% KP
20,425
16.3% share
14,509g
178 CS · 5.9/m
Mute All#5437
Sivir · ADC
16 / 5 / 12
75.7% KP
43,930
35.1% share
19,376g
279 CS · 9.2/m
ina#跑反了笨蛋
Lulu · Support
1 / 1 / 27
75.7% KP
8,892
7.1% share
9,519g
19 CS · 0.6/m
Red side
Defeat来就有#0520
Mordekaiser · Top
6 / 8 / 7
50% KP
36,553
32.3% share
12,253g
206 CS · 6.8/m
shene#rank1
Kindred · Jungle
4 / 10 / 11
57.7% KP
21,475
19% share
11,376g
183 CS · 6.1/m
Pulpo#keke
Cassiopeia · Mid
5 / 5 / 9
53.8% KP
25,098
22.2% share
12,350g
271 CS · 9/m
acedialol TTV#jsn
Tristana · ADC
9 / 8 / 3
46.2% KP
18,804
16.6% share
14,792g
209 CS · 6.9/m
3uphoria#0622
Bard · Support
2 / 6 / 13
57.7% KP
11,377
10% share
8,848g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
