Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 98 days ago
8 / 5 / 2
K / D / A
62.5%
Kill participation
936.6
Damage / min
14,415g
539.9 gold / min
34
13 placed · 8 cleared
286
10.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCANECANECANECANE#NA1
Nasus · Top
1 / 6 / 5
37.5% KP
15,125
16.7% share
8,462g
169 CS · 6.3/m
defiant#1v9
Karthus · Jungle
6 / 8 / 5
68.8% KP
28,259
31.2% share
11,452g
144 CS · 5.4/m
asikdjmhnu#NA1
Viktor · Mid
0 / 5 / 5
31.3% KP
16,478
18.2% share
9,374g
251 CS · 9.4/m
Tactical0#NA1
Aphelios · ADC
8 / 5 / 2
62.5% KP
25,008
27.6% share
14,415g
286 CS · 10.7/m
Guärdian#TOP
Braum · Support
1 / 6 / 7
50% KP
5,802
6.4% share
7,480g
26 CS · 1/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
8 / 4 / 7
50% KP
30,308
33.2% share
11,800g
170 CS · 6.4/m
Gio#8558
Wukong · Jungle
7 / 3 / 14
70% KP
17,724
19.4% share
13,050g
202 CS · 7.6/m
Dabao#369
Aurelion Sol · Mid
11 / 3 / 12
76.7% KP
27,729
30.4% share
13,644g
236 CS · 8.8/m
handytaco#NA1
Jinx · ADC
4 / 4 / 8
40% KP
12,115
13.3% share
12,283g
252 CS · 9.4/m
xsurgge#Relic
Thresh · Support
0 / 2 / 19
63.3% KP
3,293
3.6% share
7,800g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
