Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 97 days ago
13 / 3 / 7
K / D / A
60.6%
Kill participation
1,154.1
Damage / min
13,848g
537.8 gold / min
24
7 placed · 1 cleared
208
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWaterAllergy#Smack
Cho'Gath · Top
5 / 9 / 1
26.1% KP
17,791
20.5% share
9,595g
118 CS · 4.6/m
Josedeodo#NA12
Quinn · Jungle
6 / 7 / 5
47.8% KP
18,678
21.5% share
10,879g
158 CS · 6.1/m
Lobby Admin#FIGHT
Galio · Mid
5 / 3 / 6
47.8% KP
26,439
30.4% share
10,942g
229 CS · 8.9/m
Snow#YYDS
Miss Fortune · ADC
4 / 5 / 7
47.8% KP
16,214
18.6% share
11,107g
229 CS · 8.9/m
bơm a 1 bình#9999
Veigar · Support
3 / 9 / 6
39.1% KP
7,848
9% share
6,792g
18 CS · 0.7/m
Red side
VictoryTactical0#NA1
Sion · Top
13 / 3 / 7
60.6% KP
29,717
28.1% share
13,848g
208 CS · 8.1/m
was#10000
Talon · Jungle
11 / 2 / 1
36.4% KP
15,762
14.9% share
14,134g
272 CS · 10.6/m
C9 Loki#kr3
Yone · Mid
4 / 5 / 6
30.3% KP
26,167
24.8% share
11,673g
232 CS · 9/m
desire#xzv
Viktor · ADC
1 / 6 / 5
18.2% KP
18,969
18% share
9,815g
180 CS · 7/m
Clarence#NA0
Brand · Support
4 / 7 / 3
21.2% KP
15,041
14.2% share
8,510g
49 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
