Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 96 days ago
12 / 1 / 9
K / D / A
51.2%
Kill participation
1,086.3
Damage / min
17,650g
602.7 gold / min
33
14 placed · 6 cleared
261
8.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNukez#Pixel
Ambessa · Top
9 / 2 / 7
39% KP
27,282
23.4% share
13,733g
225 CS · 7.7/m
阿音不吃辣#0617
Talon · Jungle
10 / 4 / 6
39% KP
17,663
15.1% share
17,447g
273 CS · 9.3/m
CRY NOW#NA1
Akshan · Mid
8 / 8 / 10
43.9% KP
31,139
26.7% share
12,996g
186 CS · 6.4/m
Tactical0#NA1
Viktor · ADC
12 / 1 / 9
51.2% KP
31,810
27.3% share
17,650g
261 CS · 8.9/m
Sushi#Anago
Nautilus · Support
2 / 2 / 20
53.7% KP
8,781
7.5% share
9,248g
25 CS · 0.9/m
Red side
DefeatNhavilay#Koji
Malphite · Top
3 / 4 / 3
35.3% KP
20,991
24.2% share
9,294g
187 CS · 6.4/m
Reveall#7469
Yone · Jungle
3 / 11 / 5
47.1% KP
11,903
13.7% share
10,295g
182 CS · 6.2/m
Beginning#NA1
Kog'Maw · Mid
7 / 12 / 4
64.7% KP
32,509
37.5% share
12,711g
222 CS · 7.6/m
VULCAN#5125
Jhin · ADC
1 / 6 / 9
58.8% KP
14,546
16.8% share
12,110g
252 CS · 8.6/m
Conchipmunk#NA1
Leona · Support
3 / 8 / 3
35.3% KP
6,825
7.9% share
8,289g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
