Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 96 days ago
5 / 6 / 7
K / D / A
26.7%
Kill participation
626.8
Damage / min
10,436g
370.3 gold / min
21
9 placed · 3 cleared
171
6.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZinie#123
Mordekaiser · Top
5 / 7 / 8
56.5% KP
30,601
28.4% share
11,391g
190 CS · 6.7/m
Lemon#IZY
Naafiri · Jungle
3 / 7 / 2
21.7% KP
13,953
12.9% share
11,047g
193 CS · 6.8/m
888#NA2
Katarina · Mid
10 / 11 / 4
60.9% KP
33,013
30.6% share
13,364g
155 CS · 5.5/m
ENTHRALLED#999
Kai'Sa · ADC
3 / 8 / 3
26.1% KP
18,650
17.3% share
13,536g
207 CS · 7.3/m
ScaryJerry#6969
Camille · Support
2 / 12 / 4
26.1% KP
11,596
10.8% share
8,177g
28 CS · 1/m
Red side
VictoryTactical0#NA1
Sion · Top
5 / 6 / 7
26.7% KP
17,665
14.2% share
10,436g
171 CS · 6.1/m
Cole Caufield#MTL
Qiyana · Jungle
13 / 4 / 14
60% KP
33,885
27.2% share
18,207g
214 CS · 7.6/m
君に恋しい#NCGE
Cassiopeia · Mid
11 / 5 / 10
46.7% KP
29,891
24% share
12,826g
202 CS · 7.2/m
화산신룡#007
Syndra · ADC
11 / 5 / 12
51.1% KP
31,949
25.7% share
15,758g
229 CS · 8.1/m
lightrocket2#NA1
Taric · Support
5 / 4 / 22
60% KP
11,106
8.9% share
10,551g
61 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
