Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 95 days ago
3 / 5 / 3
K / D / A
37.5%
Kill participation
833.6
Damage / min
11,077g
461.5 gold / min
18
11 placed · 2 cleared
229
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoopSwag69#l33t
Yasuo · Top
4 / 5 / 5
30% KP
15,858
19.8% share
10,616g
181 CS · 7.5/m
MIDKING#KKKKK
Lee Sin · Jungle
10 / 2 / 10
66.7% KP
22,971
28.7% share
13,859g
201 CS · 8.4/m
Moss#LikeA
Aurelion Sol · Mid
12 / 0 / 5
56.7% KP
24,439
30.5% share
12,780g
211 CS · 8.8/m
uav#rank1
Kai'Sa · ADC
2 / 3 / 5
23.3% KP
7,848
9.8% share
9,352g
152 CS · 6.3/m
Swordblue#1345
Nidalee · Support
2 / 6 / 14
53.3% KP
8,946
11.2% share
8,038g
27 CS · 1.1/m
Red side
DefeatTee am i#NA1
Teemo · Top
2 / 4 / 2
25% KP
7,501
10.8% share
8,811g
209 CS · 8.7/m
BánhBaoChiênDog#Chó1
Aatrox · Jungle
4 / 8 / 3
43.8% KP
12,088
17.4% share
9,108g
139 CS · 5.8/m
Kento Nanami#Iocke
Yone · Mid
7 / 8 / 1
50% KP
21,639
31.1% share
10,690g
195 CS · 8.1/m
Tactical0#NA1
Syndra · ADC
3 / 5 / 3
37.5% KP
20,006
28.8% share
11,077g
229 CS · 9.5/m
secret of us#993
Sona · Support
0 / 5 / 7
43.8% KP
8,297
11.9% share
6,191g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
