Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 93 days ago
7 / 3 / 19
K / D / A
61.9%
Kill participation
797.1
Damage / min
10,312g
407.9 gold / min
96
35 placed · 7 cleared
32
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTime#33333
Yone · Top
1 / 2 / 7
19% KP
14,102
12.7% share
10,683g
234 CS · 9.3/m
Sheiden#PHL3
Kha'Zix · Jungle
14 / 4 / 5
45.2% KP
23,543
21.1% share
14,370g
212 CS · 8.4/m
Somesort#DOPA
Twisted Fate · Mid
11 / 4 / 10
50% KP
24,090
21.6% share
14,028g
218 CS · 8.6/m
ENTHRALLED#999
Corki · ADC
9 / 3 / 12
50% KP
29,474
26.5% share
14,388g
205 CS · 8.1/m
Tactical0#NA1
Camille · Support
7 / 3 / 19
61.9% KP
20,154
18.1% share
10,312g
32 CS · 1.3/m
Red side
DefeatPo Bidau Gustang#tower
Darius · Top
2 / 5 / 0
12.5% KP
9,499
14% share
9,510g
217 CS · 8.6/m
White Canyon#Ken
Vi · Jungle
3 / 13 / 2
31.3% KP
8,423
12.4% share
8,138g
123 CS · 4.9/m
snarkyy#krule
Ahri · Mid
4 / 7 / 4
50% KP
20,795
30.7% share
11,630g
200 CS · 7.9/m
Le Roi Des Kons#Zépré
Ezreal · ADC
5 / 6 / 6
68.8% KP
21,121
31.2% share
12,967g
204 CS · 8.1/m
dmoney#401K
Pyke · Support
2 / 11 / 6
50% KP
7,900
11.7% share
7,614g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
