Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 91 days ago
6 / 4 / 8
K / D / A
43.8%
Kill participation
987.3
Damage / min
14,462g
478.1 gold / min
21
14 placed · 0 cleared
280
9.3 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGSDFQWASD#NA1
Jayce · Top
14 / 5 / 13
69.2% KP
42,729
35.4% share
17,470g
263 CS · 8.7/m
alright than#PhD
Lee Sin · Jungle
7 / 4 / 15
56.4% KP
14,820
12.3% share
13,518g
212 CS · 7/m
juIy#broke
Ryze · Mid
6 / 7 / 7
33.3% KP
19,918
16.5% share
12,666g
221 CS · 7.3/m
Curtis Jackson#GRODT
Karthus · ADC
11 / 9 / 10
53.8% KP
34,691
28.7% share
16,735g
247 CS · 8.2/m
Usurfonrocks#OTP
Alistar · Support
1 / 7 / 15
41% KP
8,543
7.1% share
8,081g
18 CS · 0.6/m
Red side
DefeatIronicBlueIron#NA1
Quinn · Top
2 / 10 / 9
34.4% KP
19,320
16.2% share
11,175g
168 CS · 5.6/m
zyh#zzzyh
Zyra · Jungle
9 / 6 / 12
65.6% KP
32,345
27.1% share
14,471g
231 CS · 7.6/m
MIDKING#KKKKK
Yone · Mid
7 / 9 / 3
31.3% KP
24,434
20.5% share
13,782g
301 CS · 10/m
Tactical0#NA1
Taliyah · ADC
6 / 4 / 8
43.8% KP
29,866
25.1% share
14,462g
280 CS · 9.3/m
savyyor#alex
Pyke · Support
8 / 10 / 9
53.1% KP
13,188
11.1% share
11,639g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
