Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 90 days ago
5 / 6 / 4
K / D / A
42.9%
Kill participation
566.1
Damage / min
7,854g
411.2 gold / min
11
7 placed · 0 cleared
110
5.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylimbo#fate
Singed · Top
1 / 3 / 7
28.6% KP
8,687
11.3% share
7,473g
167 CS · 8.7/m
Sheiden#PHL3
Bel'Veth · Jungle
7 / 3 / 3
35.7% KP
10,324
13.4% share
9,332g
145 CS · 7.6/m
MIDKING#KKKKK
Aurora · Mid
9 / 2 / 2
39.3% KP
24,468
31.8% share
9,713g
165 CS · 8.6/m
previous#9 9 9
Draven · ADC
10 / 8 / 3
46.4% KP
26,263
34.2% share
12,442g
154 CS · 8.1/m
redstratos#NA1
Janna · Support
1 / 6 / 12
46.4% KP
7,138
9.3% share
6,346g
4 CS · 0.2/m
Red side
Defeatconcept of x#NA1
Sion · Top
4 / 2 / 3
33.3% KP
12,372
22.4% share
9,202g
180 CS · 9.4/m
SHAC0PIUM#NA1
Nocturne · Jungle
5 / 8 / 7
57.1% KP
9,650
17.5% share
8,182g
111 CS · 5.8/m
young#0000
Viktor · Mid
1 / 6 / 5
28.6% KP
15,521
28.2% share
6,061g
120 CS · 6.3/m
Tactical0#NA1
Locke · ADC
5 / 6 / 4
42.9% KP
10,812
19.6% share
7,854g
110 CS · 5.8/m
savyyor#alex
Pyke · Support
6 / 6 / 5
52.4% KP
6,778
12.3% share
7,515g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
