Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 89 days ago
7 / 10 / 5
K / D / A
50%
Kill participation
819.5
Damage / min
14,802g
522.4 gold / min
15
9 placed · 4 cleared
265
9.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkhuromee#emate
Sion · Top
1 / 10 / 2
12.5% KP
15,509
15.7% share
8,465g
180 CS · 6.4/m
Leaf#nah
Viego · Jungle
12 / 9 / 2
58.3% KP
24,391
24.7% share
16,327g
197 CS · 7/m
Infernodan#Dan
Viktor · Mid
1 / 8 / 1
8.3% KP
18,295
18.5% share
9,058g
211 CS · 7.4/m
Tactical0#NA1
Sivir · ADC
7 / 10 / 5
50% KP
23,219
23.5% share
14,802g
265 CS · 9.4/m
ttv sendrope#sendr
Senna · Support
3 / 10 / 14
70.8% KP
17,384
17.6% share
9,897g
39 CS · 1.4/m
Red side
VictoryThanatoes#kr2
Ambessa · Top
6 / 3 / 7
27.7% KP
26,204
19.8% share
13,671g
239 CS · 8.4/m
Nikkone#NA1
Fiddlesticks · Jungle
11 / 4 / 16
57.4% KP
30,212
22.8% share
16,592g
231 CS · 8.2/m
xa thu pho nui#zzz
Yone · Mid
10 / 2 / 8
38.3% KP
24,998
18.9% share
13,664g
241 CS · 8.5/m
shihai#012
Yunara · ADC
12 / 7 / 11
48.9% KP
34,966
26.4% share
16,600g
214 CS · 7.6/m
MEECHOL#NA1
Pyke · Support
8 / 8 / 18
55.3% KP
16,215
12.2% share
11,573g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
