Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 87 days ago
4 / 4 / 6
K / D / A
62.5%
Kill participation
1,052
Damage / min
12,450g
523.5 gold / min
12
10 placed · 2 cleared
220
9.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
3 / 3 / 4
43.8% KP
19,193
22% share
10,317g
172 CS · 7.2/m
Snaker#0822
Jayce · Jungle
7 / 3 / 2
56.3% KP
19,871
22.7% share
12,289g
202 CS · 8.5/m
funny corgiヅ#corgi
Anivia · Mid
2 / 0 / 6
50% KP
19,851
22.7% share
9,246g
199 CS · 8.4/m
Tactical0#NA1
Lucian · ADC
4 / 4 / 6
62.5% KP
25,019
28.6% share
12,450g
220 CS · 9.3/m
Sl1ceReborn#Sucka
Milio · Support
0 / 2 / 7
43.8% KP
3,452
4% share
6,308g
20 CS · 0.8/m
Red side
DefeatStrompest#TTKAE
Cassiopeia · Top
3 / 5 / 1
33.3% KP
11,474
20.6% share
9,087g
190 CS · 8/m
stitch#bluu
Dr. Mundo · Jungle
4 / 1 / 0
33.3% KP
10,052
18% share
9,983g
178 CS · 7.5/m
Po Bidau Gustang#tower
Aatrox · Mid
1 / 4 / 3
33.3% KP
9,502
17% share
8,637g
220 CS · 9.3/m
Sabin#0006
Jhin · ADC
2 / 2 / 5
58.3% KP
20,526
36.8% share
9,012g
204 CS · 8.6/m
Verii#Grim
Karma · Support
2 / 4 / 5
58.3% KP
4,231
7.6% share
6,249g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
