Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 86 days ago
9 / 7 / 4
K / D / A
52%
Kill participation
1,365.7
Damage / min
19,027g
592.1 gold / min
41
11 placed · 6 cleared
284
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattibs#xdd
Mordekaiser · Top
2 / 9 / 9
44% KP
21,386
16.8% share
9,779g
154 CS · 4.8/m
Ablazeolive#NA1
Lee Sin · Jungle
12 / 6 / 7
76% KP
28,422
22.3% share
15,076g
203 CS · 6.3/m
Pooned#NA1
Dr. Mundo · Mid
2 / 6 / 3
20% KP
25,368
19.9% share
13,813g
277 CS · 8.6/m
Tactical0#NA1
Jayce · ADC
9 / 7 / 4
52% KP
43,886
34.5% share
19,027g
284 CS · 8.8/m
Brash#BRSH
Rakan · Support
0 / 4 / 12
48% KP
8,177
6.4% share
8,432g
21 CS · 0.7/m
Red side
VictoryMU Keii#MUWIN
Tryndamere · Top
5 / 10 / 9
43.8% KP
42,072
22.7% share
16,910g
309 CS · 9.6/m
nooneknows14#23432
Qiyana · Jungle
11 / 3 / 10
65.6% KP
37,966
20.5% share
20,684g
293 CS · 9.1/m
young#0000
Sylas · Mid
2 / 4 / 12
43.8% KP
39,251
21.1% share
10,836g
187 CS · 5.8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
12 / 3 / 6
56.3% KP
48,485
26.1% share
16,921g
241 CS · 7.5/m
SApanther410#NA1
Shaco · Support
2 / 5 / 13
46.9% KP
17,810
9.6% share
9,915g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
