Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 85 days ago
5 / 3 / 19
K / D / A
49%
Kill participation
1,091
Damage / min
16,255g
505.3 gold / min
34
16 placed · 5 cleared
301
9.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnUglyBroccoli#TTV
Kog'Maw · Top
22 / 12 / 7
59.2% KP
57,724
33.8% share
18,561g
182 CS · 5.7/m
T1 B0NER#FAKER
Xin Zhao · Jungle
8 / 8 / 17
51% KP
30,747
18% share
15,894g
228 CS · 7.1/m
Guess da number#NA1
Ambessa · Mid
11 / 9 / 12
46.9% KP
28,297
16.6% share
16,198g
207 CS · 6.4/m
Tactical0#NA1
Cassiopeia · ADC
5 / 3 / 19
49% KP
35,093
20.6% share
16,255g
301 CS · 9.4/m
LowCortisolHigh#Tempo
Poppy · Support
3 / 9 / 18
42.9% KP
18,825
11% share
10,257g
30 CS · 0.9/m
Red side
Defeatiron man#7541
Yone · Top
12 / 11 / 12
58.5% KP
44,707
30.6% share
16,582g
297 CS · 9.2/m
Veiga#PCC
Sejuani · Jungle
5 / 7 / 16
51.2% KP
16,284
11.1% share
12,332g
176 CS · 5.5/m
Eamran#TTV
Diana · Mid
11 / 12 / 3
34.1% KP
46,216
31.6% share
16,286g
247 CS · 7.7/m
Pr0C00kieL0v3r#NA39
Samira · ADC
8 / 13 / 3
26.8% KP
18,481
12.6% share
13,330g
159 CS · 4.9/m
MEECHOL#NA1
Maokai · Support
5 / 6 / 12
41.5% KP
20,609
14.1% share
9,867g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
