Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 84 days ago
3 / 7 / 8
K / D / A
45.8%
Kill participation
493.3
Damage / min
9,684g
337.8 gold / min
35
18 placed · 3 cleared
159
5.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Ambessa · Top
6 / 2 / 11
43.6% KP
35,063
23.6% share
12,379g
236 CS · 8.2/m
Gavin#Howdy
Wukong · Jungle
11 / 2 / 16
69.2% KP
23,709
16% share
14,877g
186 CS · 6.5/m
savyyor#alex
Akali · Mid
12 / 7 / 9
53.8% KP
38,211
25.7% share
13,447g
180 CS · 6.3/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
9 / 8 / 12
53.8% KP
35,231
23.7% share
15,324g
204 CS · 7.1/m
Sodium11#02024
Sona · Support
1 / 5 / 26
69.2% KP
16,274
11% share
9,028g
30 CS · 1/m
Red side
DefeatKappa#6967
Renekton · Top
1 / 10 / 6
29.2% KP
19,300
18.9% share
9,076g
201 CS · 7/m
Tactical0#NA1
Lee Sin · Jungle
3 / 7 / 8
45.8% KP
14,141
13.8% share
9,684g
159 CS · 5.5/m
C9 Loki#kr3
Sylas · Mid
6 / 8 / 4
41.7% KP
22,533
22% share
12,510g
219 CS · 7.6/m
Mobility#NA2
Kai'Sa · ADC
13 / 5 / 5
75% KP
36,546
35.7% share
17,465g
253 CS · 8.8/m
Retry#PIX
Nautilus · Support
1 / 9 / 13
58.3% KP
9,855
9.6% share
7,734g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
