Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 83 days ago
3 / 4 / 0
K / D / A
42.9%
Kill participation
743.6
Damage / min
6,310g
415.6 gold / min
11
6 placed · 1 cleared
133
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOreo#719
Jax · Top
3 / 5 / 0
42.9% KP
13,539
33.4% share
5,972g
101 CS · 6.7/m
elon musk#drone
Kindred · Jungle
0 / 7 / 1
14.3% KP
1,898
4.7% share
4,386g
81 CS · 5.3/m
Lobby Admin#FIGHT
Corki · Mid
1 / 5 / 0
14.3% KP
10,167
25.1% share
4,599g
104 CS · 6.8/m
Tactical0#NA1
Viktor · ADC
3 / 4 / 0
42.9% KP
11,291
27.8% share
6,310g
133 CS · 8.8/m
Pomerzz YT#Pog
Nautilus · Support
0 / 5 / 5
71.4% KP
3,687
9.1% share
4,062g
25 CS · 1.6/m
Red side
VictoryRhaastie#fan
Dr. Mundo · Top
1 / 2 / 5
23.1% KP
13,599
28.6% share
6,354g
123 CS · 8.1/m
Cuzzi#S2K
Shaco · Jungle
8 / 0 / 8
61.5% KP
7,623
16% share
8,064g
135 CS · 8.9/m
yaoguang puppy#yaoyi
Locke · Mid
10 / 1 / 5
57.7% KP
14,338
30.1% share
8,241g
124 CS · 8.2/m
JBL speakers#1234
Jhin · ADC
3 / 2 / 3
23.1% KP
7,007
14.7% share
6,235g
103 CS · 6.8/m
syeu#syeu
Soraka · Support
4 / 2 / 13
65.4% KP
5,031
10.6% share
6,249g
15 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
