Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 83 days ago
9 / 5 / 11
K / D / A
71.4%
Kill participation
1,158.8
Damage / min
16,256g
519.4 gold / min
23
13 placed · 2 cleared
284
9.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
6 / 4 / 7
46.4% KP
28,319
21.6% share
12,873g
242 CS · 7.7/m
DoudouBates#NA1
Hecarim · Jungle
8 / 4 / 11
67.9% KP
29,467
22.4% share
14,682g
272 CS · 8.7/m
Wheezy#1v9
Taliyah · Mid
1 / 10 / 12
46.4% KP
19,916
15.2% share
8,773g
184 CS · 5.9/m
Tactical0#NA1
Viktor · ADC
9 / 5 / 11
71.4% KP
36,271
27.6% share
16,256g
284 CS · 9.1/m
Likable#NA1
Bard · Support
4 / 6 / 17
75% KP
17,366
13.2% share
10,135g
21 CS · 0.7/m
Red side
VictoryCaptBear#NA1
Kled · Top
4 / 3 / 6
34.5% KP
23,169
21.4% share
15,106g
272 CS · 8.7/m
Irk Luigi#NA1
Shaco · Jungle
5 / 3 / 5
34.5% KP
14,838
13.7% share
14,073g
237 CS · 7.6/m
nkight8#1111
Akali · Mid
10 / 5 / 6
55.2% KP
35,910
33.2% share
14,492g
268 CS · 8.6/m
twtv kaidojungle#IWNL
Sylas · ADC
4 / 10 / 6
34.5% KP
15,533
14.4% share
11,044g
179 CS · 5.7/m
Greggie#NA1
Skarner · Support
6 / 7 / 10
55.2% KP
18,679
17.3% share
10,919g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
