Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 83 days ago
1 / 4 / 3
K / D / A
30.8%
Kill participation
559.6
Damage / min
16,660g
468.2 gold / min
31
13 placed · 5 cleared
350
9.8 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
6 / 5 / 3
31% KP
22,662
22.7% share
14,766g
298 CS · 8.4/m
Wocaoo#NA1
Wukong · Jungle
8 / 3 / 7
51.7% KP
16,575
16.6% share
15,691g
232 CS · 6.5/m
Sepeku AW#NA1
Syndra · Mid
4 / 1 / 9
44.8% KP
17,560
17.6% share
14,236g
289 CS · 8.1/m
Sign#213
Ezreal · ADC
8 / 2 / 7
51.7% KP
34,747
34.8% share
17,682g
340 CS · 9.6/m
twtv kaidojungle#IWNL
Braum · Support
3 / 3 / 18
72.4% KP
8,284
8.3% share
10,453g
24 CS · 0.7/m
Red side
DefeatFudgecakey#5811
Volibear · Top
3 / 6 / 6
69.2% KP
16,801
19.8% share
12,802g
246 CS · 6.9/m
always#91225
Kindred · Jungle
3 / 6 / 4
53.8% KP
19,042
22.4% share
14,592g
296 CS · 8.3/m
nooneknows14#23432
Ekko · Mid
6 / 2 / 0
46.2% KP
16,345
19.3% share
17,289g
343 CS · 9.6/m
Tactical0#NA1
Kai'Sa · ADC
1 / 4 / 3
30.8% KP
19,914
23.5% share
16,660g
350 CS · 9.8/m
little buFFoon#HEY
Yasuo · Support
0 / 11 / 6
46.2% KP
12,761
15% share
8,905g
57 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
