Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 83 days ago
8 / 3 / 11
K / D / A
57.6%
Kill participation
722.6
Damage / min
15,303g
494.7 gold / min
22
15 placed · 1 cleared
283
9.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
7 / 4 / 10
68% KP
22,149
27.3% share
15,064g
273 CS · 8.8/m
always#91225
Bel'Veth · Jungle
7 / 3 / 6
52% KP
11,308
13.9% share
12,290g
165 CS · 5.3/m
kycp2006#yvr
Yone · Mid
5 / 8 / 8
52% KP
20,381
25.1% share
12,934g
209 CS · 6.8/m
Dom is Wom#NA1
Vel'Koz · ADC
5 / 9 / 2
28% KP
21,206
26.1% share
12,983g
225 CS · 7.3/m
Sepeku AW#NA1
Alistar · Support
1 / 9 / 9
40% KP
6,145
7.6% share
8,099g
27 CS · 0.9/m
Red side
VictoryDhokla#NA1
Olaf · Top
5 / 8 / 8
39.4% KP
24,044
21% share
12,439g
242 CS · 7.8/m
Wocaoo#NA1
Kindred · Jungle
11 / 3 / 9
60.6% KP
27,174
23.8% share
16,264g
242 CS · 7.8/m
TinFoilSlayer#NA1
Syndra · Mid
7 / 7 / 6
39.4% KP
32,815
28.7% share
13,548g
254 CS · 8.2/m
Tactical0#NA1
Taliyah · ADC
8 / 3 / 11
57.6% KP
22,353
19.5% share
15,303g
283 CS · 9.1/m
young#0000
Blitzcrank · Support
2 / 4 / 14
48.5% KP
7,968
7% share
8,840g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
