Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 82 days ago
1 / 4 / 1
K / D / A
25%
Kill participation
626.4
Damage / min
9,269g
449.6 gold / min
12
8 placed · 1 cleared
204
9.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
1 / 3 / 0
12.5% KP
6,671
14.9% share
7,169g
175 CS · 8.5/m
Strova#NA1
Nunu & Willump · Jungle
4 / 6 / 0
50% KP
4,867
10.9% share
7,893g
113 CS · 5.5/m
Damonte#REAL
Viktor · Mid
2 / 7 / 1
37.5% KP
17,160
38.3% share
7,022g
155 CS · 7.5/m
Tactical0#NA1
Corki · ADC
1 / 4 / 1
25% KP
12,915
28.8% share
9,269g
204 CS · 9.9/m
TinFoilSlayer#NA1
Alistar · Support
0 / 2 / 4
50% KP
3,221
7.2% share
5,508g
26 CS · 1.3/m
Red side
Victorycant type#1998
Riven · Top
12 / 1 / 2
63.6% KP
15,232
24.7% share
12,434g
206 CS · 10/m
always#91225
Evelynn · Jungle
7 / 1 / 11
81.8% KP
20,625
33.5% share
9,994g
139 CS · 6.7/m
young#0000
Azir · Mid
1 / 3 / 7
36.4% KP
9,022
14.6% share
8,043g
159 CS · 7.7/m
kycp2006#yvr
Yasuo · ADC
2 / 2 / 3
22.7% KP
5,150
8.4% share
7,486g
137 CS · 6.6/m
Mohanno#BOL4
Camille · Support
0 / 1 / 9
40.9% KP
11,618
18.8% share
5,730g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
