Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 82 days ago
6 / 11 / 5
K / D / A
61.1%
Kill participation
1,159.6
Damage / min
11,926g
461.1 gold / min
31
10 placed · 6 cleared
203
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGood Boi#twtv
Aurora · Top
4 / 4 / 3
38.9% KP
26,352
28.4% share
10,125g
219 CS · 8.5/m
chini1v9#TIBET
Graves · Jungle
1 / 11 / 5
33.3% KP
12,662
13.6% share
8,246g
138 CS · 5.3/m
peace to you#123
Talon · Mid
6 / 4 / 3
50% KP
18,414
19.8% share
10,979g
192 CS · 7.4/m
Tactical0#NA1
Lucian · ADC
6 / 11 / 5
61.1% KP
29,996
32.3% share
11,926g
203 CS · 7.8/m
Emilia In Paris#oui
Milio · Support
1 / 8 / 6
38.9% KP
5,363
5.8% share
6,426g
10 CS · 0.4/m
Red side
VictoryI Am Nightshade#NA1
Gragas · Top
2 / 3 / 5
18.4% KP
8,998
9.3% share
9,005g
167 CS · 6.5/m
Verdict#9108
Udyr · Jungle
14 / 2 / 10
63.2% KP
26,813
27.6% share
14,193g
229 CS · 8.9/m
DARKWINGS#NA3
Sylas · Mid
6 / 2 / 5
28.9% KP
22,968
23.6% share
11,367g
226 CS · 8.7/m
화산신룡#007
Akali · ADC
15 / 6 / 2
44.7% KP
29,196
30% share
13,754g
171 CS · 6.6/m
From Iron#1123
Shen · Support
1 / 5 / 23
63.2% KP
9,246
9.5% share
8,502g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
