Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 82 days ago
4 / 7 / 6
K / D / A
58.8%
Kill participation
600.9
Damage / min
8,526g
431 gold / min
15
8 placed · 2 cleared
136
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
1 / 5 / 2
17.6% KP
4,578
10.1% share
6,137g
130 CS · 6.6/m
Yeager#Aries
Bel'Veth · Jungle
2 / 2 / 2
23.5% KP
5,370
11.9% share
7,516g
141 CS · 7.1/m
Damonte#REAL
Syndra · Mid
3 / 6 / 3
35.3% KP
11,171
24.7% share
7,712g
165 CS · 8.3/m
Tactical0#NA1
Sylas · ADC
4 / 7 / 6
58.8% KP
11,888
26.3% share
8,526g
136 CS · 6.9/m
Destiny2007#BUI
Camille · Support
7 / 8 / 7
82.4% KP
12,174
26.9% share
7,810g
32 CS · 1.6/m
Red side
VictoryDhokla#NA1
Jayce · Top
5 / 3 / 3
28.6% KP
20,323
25.9% share
9,696g
178 CS · 9/m
Steal the show#0508
Lee Sin · Jungle
11 / 3 / 5
57.1% KP
18,321
23.3% share
10,957g
151 CS · 7.6/m
Sky#meia9
Viktor · Mid
4 / 2 / 7
39.3% KP
15,706
20% share
9,181g
160 CS · 8.1/m
Sign#213
Lucian · ADC
5 / 3 / 9
50% KP
15,927
20.3% share
9,994g
166 CS · 8.4/m
Pookia#NA1
Fiddlesticks · Support
3 / 6 / 9
42.9% KP
8,308
10.6% share
6,783g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
