Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 78 days ago
10 / 5 / 4
K / D / A
45.2%
Kill participation
990.1
Damage / min
15,523g
540.9 gold / min
38
15 placed · 8 cleared
273
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySadderdaze#2004
Vladimir · Top
2 / 3 / 4
19.4% KP
28,319
22.8% share
11,823g
262 CS · 9.1/m
Kisssses#NA1
Sylas · Jungle
6 / 0 / 7
41.9% KP
17,502
14.1% share
13,750g
245 CS · 8.5/m
Fuqyoo#4905
Tryndamere · Mid
12 / 7 / 6
58.1% KP
37,611
30.3% share
16,652g
257 CS · 9/m
Tactical0#NA1
Lucian · ADC
10 / 5 / 4
45.2% KP
28,417
22.9% share
15,523g
273 CS · 9.5/m
RADUCANU#WTA
Maokai · Support
1 / 10 / 14
48.4% KP
12,167
9.8% share
8,587g
39 CS · 1.4/m
Red side
Defeatrref#NA1
Dr. Mundo · Top
3 / 6 / 3
24% KP
27,271
25.1% share
11,272g
244 CS · 8.5/m
nooneknows14#23432
Qiyana · Jungle
7 / 4 / 5
48% KP
18,992
17.5% share
13,462g
226 CS · 7.9/m
Toothbooth#NA1
Yone · Mid
2 / 6 / 8
40% KP
20,842
19.2% share
11,676g
251 CS · 8.7/m
Jasaitis#Kev
Jhin · ADC
7 / 6 / 5
48% KP
17,961
16.6% share
12,548g
239 CS · 8.3/m
Dollar Deja Vu#Bank
Vel'Koz · Support
6 / 9 / 6
48% KP
23,440
21.6% share
9,282g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
