Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 77 days ago
2 / 6 / 2
K / D / A
33.3%
Kill participation
415.1
Damage / min
11,394g
401.9 gold / min
16
11 placed · 0 cleared
250
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Yorick · Top
3 / 7 / 0
25% KP
21,826
29.4% share
11,921g
271 CS · 9.6/m
Rapid#1230
Jarvan IV · Jungle
1 / 5 / 4
41.7% KP
8,339
11.2% share
9,663g
166 CS · 5.9/m
dmoney#401K
Akshan · Mid
5 / 4 / 2
58.3% KP
21,009
28.3% share
11,930g
241 CS · 8.5/m
Tactical0#NA1
Cassiopeia · ADC
2 / 6 / 2
33.3% KP
11,769
15.8% share
11,394g
250 CS · 8.8/m
Maxim#SLEEP
Zoe · Support
1 / 2 / 7
66.7% KP
11,374
15.3% share
7,641g
24 CS · 0.8/m
Red side
VictoryjuIy#broke
Gnar · Top
1 / 3 / 1
8.3% KP
9,980
12.6% share
10,906g
258 CS · 9.1/m
Bad Apple#000
Bel'Veth · Jungle
6 / 4 / 3
37.5% KP
18,356
23.2% share
13,666g
278 CS · 9.8/m
Crucile#Coach
Locke · Mid
7 / 0 / 3
41.7% KP
12,570
15.9% share
14,126g
242 CS · 8.5/m
Sign#213
Varus · ADC
7 / 3 / 5
50% KP
27,867
35.2% share
15,303g
283 CS · 10/m
Tub#Tubby
Poppy · Support
3 / 2 / 14
70.8% KP
10,350
13.1% share
9,602g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
