Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 76 days ago
10 / 1 / 25
K / D / A
76.1%
Kill participation
829.2
Damage / min
15,009g
565.3 gold / min
41
8 placed · 8 cleared
200
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Volibear · Top
8 / 1 / 13
45.7% KP
30,031
26% share
14,784g
269 CS · 10.1/m
Tactical0#NA1
Jarvan IV · Jungle
10 / 1 / 25
76.1% KP
22,015
19.1% share
15,009g
200 CS · 7.5/m
twtv lolAmbrosek#twtv
LeBlanc · Mid
4 / 7 / 8
26.1% KP
16,861
14.6% share
9,171g
155 CS · 5.8/m
NLThatsMe#NLT
Tristana · ADC
19 / 4 / 4
50% KP
29,627
25.7% share
16,952g
197 CS · 7.4/m
SHOP MRBEAST#69420
Alistar · Support
5 / 5 / 23
60.9% KP
16,903
14.6% share
10,047g
25 CS · 0.9/m
Red side
DefeatGoldenNinja103#NA1
Darius · Top
2 / 11 / 1
16.7% KP
6,818
8.5% share
8,482g
139 CS · 5.2/m
Laceration#Zed
Zed · Jungle
4 / 9 / 2
33.3% KP
17,753
22.1% share
12,080g
197 CS · 7.4/m
ankara aiden#MESSI
Yasuo · Mid
4 / 9 / 3
38.9% KP
24,509
30.5% share
10,967g
242 CS · 9.1/m
I Was Hiding#1883
Twitch · ADC
7 / 10 / 2
50% KP
19,998
24.9% share
13,384g
169 CS · 6.4/m
VULCAN#5125
Shen · Support
1 / 7 / 11
66.7% KP
11,380
14.1% share
8,006g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
