Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 76 days ago
10 / 4 / 9
K / D / A
65.5%
Kill participation
1,328
Damage / min
14,838g
557.5 gold / min
16
13 placed · 0 cleared
249
9.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaru De Wanai#NA1
Gnar · Top
4 / 8 / 4
27.6% KP
25,968
21.5% share
9,902g
175 CS · 6.6/m
Evan#lai
Ivern · Jungle
7 / 2 / 17
82.8% KP
18,600
15.4% share
13,730g
178 CS · 6.7/m
Rebopah#99999
Yasuo · Mid
7 / 1 / 5
41.4% KP
26,379
21.9% share
12,818g
270 CS · 10.1/m
Tactical0#NA1
Viktor · ADC
10 / 4 / 9
65.5% KP
35,346
29.3% share
14,838g
249 CS · 9.4/m
KICKCOM KOBYLOL#USA
Nautilus · Support
1 / 5 / 23
82.8% KP
14,427
12% share
8,279g
38 CS · 1.4/m
Red side
DefeatRedsaward#VillV
Nasus · Top
1 / 6 / 5
31.6% KP
15,139
17.9% share
9,972g
197 CS · 7.4/m
AatREuS#Sante
Zaahen · Jungle
5 / 8 / 3
42.1% KP
11,199
13.2% share
9,599g
163 CS · 6.1/m
Thanatoes#kr2
Sylas · Mid
5 / 4 / 3
42.1% KP
19,835
23.5% share
12,072g
265 CS · 10/m
Doublelift#NA01
Jhin · ADC
7 / 5 / 5
63.2% KP
29,529
34.9% share
13,070g
268 CS · 10.1/m
VULCAN#5125
Karma · Support
1 / 6 / 11
63.2% KP
8,864
10.5% share
7,779g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
