Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 74 days ago
12 / 6 / 9
K / D / A
91.3%
Kill participation
1,327.7
Damage / min
17,267g
522.5 gold / min
37
18 placed · 2 cleared
288
8.7 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory坚不可摧的意志#888
Vladimir · Top
8 / 4 / 10
48.6% KP
33,892
23.5% share
13,369g
249 CS · 7.5/m
ChúpéGùa#204
Rammus · Jungle
4 / 4 / 19
62.2% KP
13,428
9.3% share
13,198g
198 CS · 6/m
eternity#eme1
Lissandra · Mid
7 / 3 / 21
75.7% KP
36,063
25% share
14,213g
256 CS · 7.7/m
cookie#이쿠키
Zeri · ADC
12 / 6 / 17
78.4% KP
45,942
31.8% share
18,523g
253 CS · 7.7/m
tibs#xdd
Poppy · Support
6 / 6 / 18
64.9% KP
14,942
10.4% share
10,763g
38 CS · 1.1/m
Red side
DefeatMental Clarity#Shen
Shen · Top
4 / 5 / 5
39.1% KP
22,276
18.9% share
12,686g
259 CS · 7.8/m
ΧДИДХΝΞvΟv#a01s
Jarvan IV · Jungle
7 / 6 / 10
73.9% KP
20,131
17.1% share
12,274g
175 CS · 5.3/m
禪院 直哉#ひどいな
Taliyah · Mid
0 / 8 / 5
21.7% KP
22,572
19.1% share
11,356g
243 CS · 7.4/m
Tactical0#NA1
Cassiopeia · ADC
12 / 6 / 9
91.3% KP
43,881
37.2% share
17,267g
288 CS · 8.7/m
DualSwordz#NA1
Rell · Support
0 / 12 / 16
69.6% KP
9,063
7.7% share
8,160g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
