Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 73 days ago
11 / 8 / 9
K / D / A
58.8%
Kill participation
1,491.4
Damage / min
21,358g
569 gold / min
35
17 placed · 3 cleared
381
10.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRhaastie#fan
Ambessa · Top
1 / 10 / 5
17.1% KP
19,221
15.7% share
14,287g
286 CS · 7.6/m
evandabank#NA1
Ivern · Jungle
1 / 5 / 22
65.7% KP
6,382
5.2% share
13,195g
168 CS · 4.5/m
EGD Neversaw#MLA
Ahri · Mid
9 / 6 / 10
54.3% KP
27,182
22.3% share
17,395g
337 CS · 9/m
Good Boi#twtv
Kayle · ADC
20 / 6 / 6
74.3% KP
55,497
45.4% share
24,826g
338 CS · 9/m
Breezyyy#NA1
Leona · Support
4 / 7 / 25
82.9% KP
13,832
11.3% share
13,152g
52 CS · 1.4/m
Red side
VictoryTy G#Teemo
Teemo · Top
7 / 5 / 3
29.4% KP
39,482
23.8% share
17,329g
317 CS · 8.4/m
Lobby Admin#FIGHT
Jarvan IV · Jungle
10 / 6 / 7
50% KP
23,589
14.2% share
18,428g
311 CS · 8.3/m
Samikin#uwu
Aurora · Mid
6 / 6 / 8
41.2% KP
35,056
21.1% share
15,270g
300 CS · 8/m
Tactical0#NA1
Lucian · ADC
11 / 8 / 9
58.8% KP
55,976
33.8% share
21,358g
381 CS · 10.2/m
tjhzr#NA1
Amumu · Support
0 / 10 / 13
38.2% KP
11,681
7% share
10,166g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
