Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 72 days ago
11 / 7 / 3
K / D / A
48.3%
Kill participation
779.6
Damage / min
15,343g
449.9 gold / min
31
15 placed · 2 cleared
292
8.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNinkey#300
Gwen · Top
5 / 10 / 4
33.3% KP
31,547
26.1% share
14,139g
236 CS · 6.9/m
always#91225
Riven · Jungle
16 / 3 / 6
81.5% KP
35,702
29.6% share
22,346g
291 CS · 8.5/m
Curt#MAVS
Galio · Mid
1 / 2 / 7
29.6% KP
16,558
13.7% share
13,171g
302 CS · 8.9/m
love pain hate#again
Twitch · ADC
5 / 9 / 7
44.4% KP
24,945
20.7% share
15,094g
235 CS · 6.9/m
korean dog#NA1
Maokai · Support
0 / 5 / 18
66.7% KP
12,030
10% share
10,714g
58 CS · 1.7/m
Red side
DefeatAugust Alsina#NA2
Gnar · Top
4 / 5 / 12
55.2% KP
37,565
34.6% share
13,496g
271 CS · 7.9/m
Grell#3010
Wukong · Jungle
6 / 6 / 10
55.2% KP
18,853
17.4% share
14,608g
263 CS · 7.7/m
eternity#eme1
Lissandra · Mid
4 / 5 / 4
27.6% KP
16,611
15.3% share
11,774g
265 CS · 7.8/m
Tactical0#NA1
Taliyah · ADC
11 / 7 / 3
48.3% KP
26,586
24.5% share
15,343g
292 CS · 8.6/m
OzzyWozzy#OZE
Pyke · Support
4 / 4 / 11
51.7% KP
9,002
8.3% share
9,059g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
