Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 72 days ago
21 / 2 / 6
K / D / A
67.5%
Kill participation
1,689
Damage / min
18,887g
726.9 gold / min
37
14 placed · 7 cleared
222
8.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJablOwen#BUM
Olaf · Top
2 / 6 / 4
15% KP
18,295
12.6% share
8,585g
129 CS · 5/m
LimeWire#LWire
Karthus · Jungle
14 / 5 / 13
67.5% KP
51,973
35.7% share
15,511g
230 CS · 8.9/m
MIDKING#KKKKK
Anivia · Mid
2 / 5 / 10
30% KP
22,047
15.1% share
10,216g
201 CS · 7.7/m
Tactical0#NA1
Jayce · ADC
21 / 2 / 6
67.5% KP
43,886
30.1% share
18,887g
222 CS · 8.5/m
Mega b0ner#111
Blitzcrank · Support
1 / 10 / 22
57.5% KP
9,513
6.5% share
8,106g
15 CS · 0.6/m
Red side
DefeatPhilip#tart
Kled · Top
5 / 4 / 11
57.1% KP
23,709
23.5% share
11,545g
211 CS · 8.1/m
4EVR#001
Nasus · Jungle
9 / 7 / 11
71.4% KP
27,274
27.1% share
11,806g
131 CS · 5/m
君に恋しい#NCGE
Annie · Mid
10 / 8 / 6
57.1% KP
23,444
23.3% share
10,325g
160 CS · 6.2/m
Season of Leaves#Fall
Xerath · ADC
3 / 11 / 12
53.6% KP
21,121
21% share
9,439g
123 CS · 4.7/m
BarbaricDictator#osrs
Soraka · Support
1 / 10 / 21
78.6% KP
5,222
5.2% share
7,401g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
