Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 70 days ago
10 / 6 / 19
K / D / A
80.6%
Kill participation
1,121.6
Damage / min
17,840g
579.2 gold / min
42
14 placed · 4 cleared
275
8.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Darius · Top
7 / 6 / 4
34.4% KP
20,470
17% share
13,201g
255 CS · 8.3/m
Tèo#abcd
Master Yi · Jungle
9 / 8 / 11
62.5% KP
37,774
31.4% share
13,807g
210 CS · 6.8/m
syeu#syeu
Akali · Mid
8 / 5 / 8
50% KP
27,136
22.6% share
13,614g
206 CS · 6.7/m
Twisted Bow#imp
Tristana · ADC
4 / 8 / 11
46.9% KP
25,286
21% share
13,994g
222 CS · 7.2/m
CK2gud4u#CK24u
Nautilus · Support
4 / 9 / 13
53.1% KP
9,530
7.9% share
8,581g
18 CS · 0.6/m
Red side
VictoryMYPPDONTWORKLMAO#IM78
Cho'Gath · Top
8 / 8 / 4
33.3% KP
20,166
19.6% share
12,201g
190 CS · 6.2/m
Shimmer#NA1
Vi · Jungle
12 / 4 / 12
66.7% KP
26,429
25.7% share
16,428g
213 CS · 6.9/m
iybc9o2q#iybc9
Locke · Mid
5 / 8 / 6
30.6% KP
14,534
14.1% share
12,313g
212 CS · 6.9/m
Tactical0#NA1
Jhin · ADC
10 / 6 / 19
80.6% KP
34,544
33.6% share
17,840g
275 CS · 8.9/m
Stackosaurus#STACK
Braum · Support
1 / 7 / 20
58.3% KP
7,153
7% share
9,250g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
