Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 69 days ago
2 / 6 / 4
K / D / A
42.9%
Kill participation
501
Damage / min
10,043g
419 gold / min
26
10 placed · 4 cleared
229
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnooneknows14#23432
Aurora · Top
1 / 5 / 2
21.4% KP
12,171
19.9% share
7,601g
171 CS · 7.1/m
Will#NA12
Naafiri · Jungle
6 / 7 / 3
64.3% KP
10,551
17.3% share
9,823g
127 CS · 5.3/m
Minh Trình Korea#2704
Sylas · Mid
2 / 7 / 4
42.9% KP
12,244
20% share
7,261g
144 CS · 6/m
Tactical0#NA1
Caitlyn · ADC
2 / 6 / 4
42.9% KP
12,007
19.7% share
10,043g
229 CS · 9.6/m
CRY NOW#NA1
Lux · Support
3 / 7 / 6
64.3% KP
14,102
23.1% share
7,570g
43 CS · 1.8/m
Red side
VictoryFang#61147
Kennen · Top
5 / 3 / 6
34.4% KP
16,463
19.1% share
12,540g
215 CS · 9/m
Cole Caufield#MTL
Lee Sin · Jungle
4 / 4 / 14
56.3% KP
14,665
17% share
11,683g
184 CS · 7.7/m
C9 Loki#kr3
Akali · Mid
15 / 1 / 1
50% KP
30,916
35.8% share
14,702g
250 CS · 10.4/m
melke#0001
Ezreal · ADC
5 / 3 / 6
34.4% KP
16,161
18.7% share
11,357g
185 CS · 7.7/m
黑死牟 Kokushibo#DEMON
Jax · Support
3 / 3 / 8
34.4% KP
8,117
9.4% share
7,917g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
