Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 68 days ago
11 / 8 / 6
K / D / A
54.8%
Kill participation
1,167.9
Damage / min
19,810g
505.8 gold / min
46
18 placed · 5 cleared
341
8.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Urgot · Top
9 / 12 / 4
41.9% KP
37,047
23.3% share
17,941g
313 CS · 8/m
Evan#lai
Hecarim · Jungle
9 / 8 / 8
54.8% KP
38,292
24.1% share
18,465g
322 CS · 8.2/m
savor#pomme
Zed · Mid
2 / 17 / 5
22.6% KP
29,946
18.8% share
14,967g
269 CS · 6.9/m
Tactical0#NA1
Viktor · ADC
11 / 8 / 6
54.8% KP
45,744
28.8% share
19,810g
341 CS · 8.7/m
Rapo#3205
Leona · Support
0 / 12 / 15
48.4% KP
8,061
5.1% share
10,277g
40 CS · 1/m
Red side
VictoryThanatoes#kr2
Rumble · Top
10 / 4 / 14
42.1% KP
44,592
23.1% share
20,551g
394 CS · 10.1/m
Shimmer#NA1
Jarvan IV · Jungle
10 / 3 / 36
80.7% KP
47,278
24.5% share
19,122g
246 CS · 6.3/m
dmoney#401K
Pyke · Mid
23 / 5 / 11
59.6% KP
40,628
21.1% share
18,727g
182 CS · 4.6/m
Good Boi#twtv
Syndra · ADC
12 / 11 / 16
49.1% KP
43,772
22.7% share
21,941g
338 CS · 8.6/m
Projecki#NA1
Rell · Support
2 / 8 / 39
71.9% KP
16,680
8.6% share
12,518g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
