Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 68 days ago
4 / 5 / 8
K / D / A
40%
Kill participation
644.2
Damage / min
10,790g
384.9 gold / min
31
9 placed · 3 cleared
197
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMYPPDONTWORKLMAO#IM78
Cho'Gath · Top
1 / 6 / 2
23.1% KP
13,065
15.8% share
8,012g
138 CS · 4.9/m
ChúpéGùa#204
Rammus · Jungle
0 / 6 / 11
84.6% KP
12,964
15.7% share
9,239g
140 CS · 5/m
Parabellum#joséR
Yone · Mid
7 / 8 / 3
76.9% KP
40,671
49.3% share
13,636g
262 CS · 9.3/m
LYON Berserker#ddd
Jhin · ADC
3 / 4 / 2
38.5% KP
10,581
12.8% share
12,191g
288 CS · 10.3/m
Pomeroy#0013
Zilean · Support
2 / 6 / 7
69.2% KP
5,270
6.4% share
7,605g
34 CS · 1.2/m
Red side
VictoryThanatoes#kr2
Ambessa · Top
7 / 1 / 4
36.7% KP
34,669
31.2% share
13,840g
283 CS · 10.1/m
CK2gud4u#CK24u
Warwick · Jungle
3 / 4 / 8
36.7% KP
16,007
14.4% share
11,503g
214 CS · 7.6/m
Tactical0#NA1
Sylas · Mid
4 / 5 / 8
40% KP
18,058
16.2% share
10,790g
197 CS · 7/m
Sign#213
Zeri · ADC
16 / 2 / 6
73.3% KP
36,840
33.1% share
19,197g
324 CS · 11.6/m
Projecki#NA1
Lulu · Support
0 / 1 / 18
60% KP
5,605
5% share
9,091g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
