Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 67 days ago
7 / 3 / 6
K / D / A
28.9%
Kill participation
626.6
Damage / min
14,219g
475.8 gold / min
33
16 placed · 2 cleared
277
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory小超明亚托克斯#BOT
Aatrox · Top
5 / 5 / 10
33.3% KP
20,165
17.2% share
12,254g
203 CS · 6.8/m
juIy#broke
Naafiri · Jungle
23 / 4 / 6
64.4% KP
48,529
41.3% share
19,301g
229 CS · 7.7/m
EGD Neversaw#MLA
Aurora · Mid
9 / 5 / 7
35.6% KP
23,881
20.3% share
13,278g
220 CS · 7.4/m
Tactical0#NA1
Cassiopeia · ADC
7 / 3 / 6
28.9% KP
18,725
16% share
14,219g
277 CS · 9.3/m
BuinyuinNA#NA1
Thresh · Support
1 / 4 / 21
48.9% KP
6,081
5.2% share
9,319g
23 CS · 0.8/m
Red side
DefeatJonnyRockets#NA2
Jayce · Top
4 / 7 / 1
23.8% KP
21,816
17.3% share
11,740g
250 CS · 8.4/m
CRY NOW#NA1
Sylas · Jungle
2 / 14 / 4
28.6% KP
17,265
13.7% share
10,876g
188 CS · 6.3/m
OH MY GOLLY#GOSH
Zeri · Mid
11 / 8 / 3
66.7% KP
43,806
34.8% share
17,535g
275 CS · 9.2/m
TL Yeon#7lol
Jhin · ADC
3 / 9 / 5
38.1% KP
17,380
13.8% share
11,542g
231 CS · 7.7/m
VULCAN#5125
Vel'Koz · Support
1 / 7 / 9
47.6% KP
25,508
20.3% share
8,661g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
