Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 66 days ago
7 / 1 / 5
K / D / A
57.1%
Kill participation
1,045.3
Damage / min
13,583g
566.7 gold / min
27
10 placed · 6 cleared
241
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Rumble · Top
1 / 5 / 4
31.3% KP
15,269
22% share
8,033g
181 CS · 7.6/m
Maxander#NA1
Viego · Jungle
6 / 3 / 3
56.3% KP
11,176
16.1% share
10,844g
175 CS · 7.3/m
Jesse Pinkman#LYON
Locke · Mid
8 / 4 / 1
56.3% KP
19,775
28.5% share
10,204g
164 CS · 6.8/m
Mobility#NA2
Sivir · ADC
0 / 5 / 6
37.5% KP
16,406
23.7% share
9,200g
202 CS · 8.4/m
The Bitter Truth#Minji
Janna · Support
1 / 4 / 12
81.3% KP
6,665
9.6% share
6,905g
29 CS · 1.2/m
Red side
VictoryjuIy#broke
Camille · Top
4 / 6 / 2
28.6% KP
13,867
17.1% share
9,288g
161 CS · 6.7/m
MunchyPunchyLOL#TTV1
Wukong · Jungle
3 / 2 / 7
47.6% KP
12,151
15% share
10,946g
222 CS · 9.3/m
MIDKING#KKKKK
Syndra · Mid
5 / 5 / 6
52.4% KP
23,608
29.1% share
10,994g
232 CS · 9.7/m
Tactical0#NA1
Ezreal · ADC
7 / 1 / 5
57.1% KP
25,053
30.9% share
13,583g
241 CS · 10.1/m
Tub#Tubby
Bard · Support
2 / 2 / 10
57.1% KP
6,339
7.8% share
7,480g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
