Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 63 days ago
5 / 7 / 11
K / D / A
48.5%
Kill participation
804
Damage / min
13,114g
439.6 gold / min
28
14 placed · 3 cleared
216
7.2 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatban malph#NA1
Quinn · Top
2 / 13 / 8
34.5% KP
14,531
16.7% share
9,706g
133 CS · 4.5/m
Gromp#213
Evelynn · Jungle
7 / 5 / 8
51.7% KP
24,993
28.6% share
12,939g
187 CS · 6.3/m
nooneknows14#23432
Ekko · Mid
8 / 4 / 10
62.1% KP
24,048
27.6% share
13,827g
238 CS · 8/m
melke#0001
K'Sante · ADC
3 / 5 / 10
44.8% KP
13,897
15.9% share
12,732g
224 CS · 7.5/m
OzzyWozzy#OZE
Pyke · Support
9 / 6 / 9
62.1% KP
9,793
11.2% share
11,284g
38 CS · 1.3/m
Red side
VictoryAugust Alsina#NA2
Vayne · Top
14 / 4 / 7
63.6% KP
44,500
37.7% share
16,992g
243 CS · 8.1/m
Chunky Kong#K0NG
Gragas · Jungle
4 / 5 / 10
42.4% KP
13,705
11.6% share
11,361g
205 CS · 6.9/m
Rebopah#99999
Yasuo · Mid
6 / 8 / 7
39.4% KP
23,909
20.3% share
12,254g
217 CS · 7.3/m
Tactical0#NA1
Taliyah · ADC
5 / 7 / 11
48.5% KP
23,985
20.3% share
13,114g
216 CS · 7.2/m
Agent Copter#NA123
Alistar · Support
4 / 5 / 18
66.7% KP
11,788
10% share
10,434g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
