Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 61 days ago
12 / 7 / 7
K / D / A
57.6%
Kill participation
1,091.4
Damage / min
17,091g
477.2 gold / min
34
12 placed · 11 cleared
316
8.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatREuS#Sante
K'Sante · Top
6 / 11 / 5
33.3% KP
16,409
11.1% share
13,769g
199 CS · 5.6/m
Gnome#Pulb
Zyra · Jungle
9 / 7 / 8
51.5% KP
46,312
31.3% share
16,655g
291 CS · 8.1/m
medusa#B2008
Yone · Mid
5 / 11 / 9
42.4% KP
37,816
25.5% share
14,507g
272 CS · 7.6/m
Tactical0#NA1
Cassiopeia · ADC
12 / 7 / 7
57.6% KP
39,092
26.4% share
17,091g
316 CS · 8.8/m
Swordblue#1345
Thresh · Support
1 / 4 / 18
57.6% KP
8,476
5.7% share
10,728g
46 CS · 1.3/m
Red side
VictoryThanatoes#kr2
Gnar · Top
12 / 4 / 11
57.5% KP
48,746
26.6% share
20,563g
346 CS · 9.7/m
HOWARD HAMLIN#1111
Aatrox · Jungle
13 / 8 / 11
60% KP
32,187
17.6% share
17,450g
222 CS · 6.2/m
Ragna#Hunt
Ryze · Mid
11 / 4 / 5
40% KP
38,883
21.2% share
16,683g
303 CS · 8.5/m
Ilia Topuria#8155
Jhin · ADC
2 / 8 / 11
32.5% KP
21,040
11.5% share
15,548g
267 CS · 7.5/m
FLY Cryogen#viet
Xerath · Support
2 / 9 / 16
45% KP
42,192
23% share
12,753g
84 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
