Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 61 days ago
17 / 5 / 12
K / D / A
82.9%
Kill participation
2,127.2
Damage / min
25,908g
652.9 gold / min
41
19 placed · 4 cleared
355
8.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Cho'Gath · Top
10 / 8 / 8
50% KP
43,823
24.6% share
16,734g
264 CS · 6.7/m
Weaver#DFate
Vi · Jungle
5 / 6 / 13
50% KP
24,014
13.5% share
16,262g
273 CS · 6.9/m
mutatedbullet1#NA1
Yone · Mid
11 / 5 / 11
61.1% KP
43,603
24.5% share
20,633g
349 CS · 8.8/m
batman#o 7
Yunara · ADC
4 / 14 / 16
55.6% KP
35,026
19.7% share
18,417g
287 CS · 7.2/m
lil hurk#NA1
Sona · Support
6 / 2 / 25
86.1% KP
31,617
17.8% share
14,700g
79 CS · 2/m
Red side
DefeatAutolykus#NA1
Sett · Top
4 / 9 / 3
20% KP
32,517
17.4% share
14,960g
277 CS · 7/m
BOBtimer#tank
Poppy · Jungle
2 / 8 / 7
25.7% KP
16,868
9% share
13,755g
242 CS · 6.1/m
goatbm#1234
Aurelion Sol · Mid
6 / 7 / 10
45.7% KP
30,657
16.4% share
15,112g
256 CS · 6.5/m
Tactical0#NA1
Ezreal · ADC
17 / 5 / 12
82.9% KP
84,413
45.1% share
25,908g
355 CS · 8.9/m
GG IQ GAP#0001
Pantheon · Support
6 / 7 / 18
68.6% KP
22,905
12.2% share
13,324g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
