Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 59 days ago
13 / 8 / 11
K / D / A
77.4%
Kill participation
1,042.3
Damage / min
13,618g
583.6 gold / min
27
13 placed · 3 cleared
180
7.7 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTaurus#0501
Yone · Top
4 / 5 / 4
25.8% KP
20,461
22.6% share
10,411g
197 CS · 8.4/m
Hanieyl#Yonko
Skarner · Jungle
8 / 5 / 14
71% KP
19,443
21.4% share
11,449g
178 CS · 7.6/m
noire#space
Diana · Mid
6 / 5 / 9
48.4% KP
19,356
21.3% share
10,617g
189 CS · 8.1/m
Tactical0#NA1
Lucian · ADC
13 / 8 / 11
77.4% KP
24,320
26.8% share
13,618g
180 CS · 7.7/m
catgogurt#gulp
Nami · Support
0 / 2 / 22
71% KP
7,083
7.8% share
7,398g
15 CS · 0.6/m
Red side
DefeatLionheart Cermia#epic7
Shen · Top
4 / 5 / 7
44% KP
15,460
24.2% share
9,125g
181 CS · 7.8/m
Haru De Wanai#NA1
Lee Sin · Jungle
8 / 6 / 6
56% KP
13,469
21.1% share
10,414g
127 CS · 5.4/m
Sky#meia9
LeBlanc · Mid
2 / 4 / 11
52% KP
15,981
25% share
8,796g
157 CS · 6.7/m
mcqueen69#993
Twitch · ADC
7 / 6 / 5
48% KP
13,499
21.1% share
10,844g
142 CS · 6.1/m
ーωー#9999
Singed · Support
4 / 10 / 11
60% KP
5,444
8.5% share
7,349g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
