Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 59 days ago
3 / 2 / 6
K / D / A
75%
Kill participation
898.3
Damage / min
10,347g
416.9 gold / min
21
9 placed · 4 cleared
218
8.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykhuromee#emate
Camille · Top
8 / 2 / 9
70.8% KP
29,546
35.1% share
14,397g
230 CS · 9.3/m
Dantes#Arise
Master Yi · Jungle
5 / 1 / 4
37.5% KP
10,294
12.2% share
11,221g
206 CS · 8.3/m
Ablazeolive#NA1
Ryze · Mid
10 / 2 / 1
45.8% KP
30,371
36% share
12,144g
249 CS · 10/m
Visions Of V#TTV
Yasuo · ADC
0 / 2 / 4
16.7% KP
8,759
10.4% share
10,289g
214 CS · 8.6/m
BuinyuinNA#NA1
Thresh · Support
1 / 5 / 8
37.5% KP
5,300
6.3% share
6,683g
17 CS · 0.7/m
Red side
DefeatBIG BARTHOLOMEW#BEER
Yone · Top
0 / 13 / 2
16.7% KP
8,274
13.6% share
6,659g
135 CS · 5.4/m
Maxander#NA1
Bel'Veth · Jungle
7 / 4 / 4
91.7% KP
14,502
23.8% share
12,676g
174 CS · 7/m
Petricite#Sylas
Galio · Mid
2 / 2 / 7
75% KP
12,698
20.9% share
7,910g
178 CS · 7.2/m
Tactical0#NA1
Vladimir · ADC
3 / 2 / 6
75% KP
22,293
36.6% share
10,347g
218 CS · 8.8/m
TheLostOne9#NA1
Zilean · Support
0 / 3 / 8
66.7% KP
3,123
5.1% share
5,845g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
