Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 57 days ago
11 / 3 / 13
K / D / A
42.9%
Kill participation
963.9
Damage / min
18,868g
545.1 gold / min
27
16 placed · 5 cleared
327
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#EUW10
Gangplank · Top
4 / 10 / 9
44.8% KP
34,103
25.9% share
13,222g
239 CS · 6.9/m
Haru De Wanai#NA1
Jayce · Jungle
11 / 10 / 4
51.7% KP
25,433
19.3% share
17,534g
220 CS · 6.4/m
Dun#NA1
Viktor · Mid
4 / 13 / 6
34.5% KP
32,777
24.9% share
13,333g
277 CS · 8/m
Sign#213
Aphelios · ADC
8 / 12 / 2
34.5% KP
27,537
20.9% share
16,725g
264 CS · 7.6/m
Good Boi#twtv
Lulu · Support
2 / 11 / 16
62.1% KP
11,759
8.9% share
9,860g
31 CS · 0.9/m
Red side
VictoryMySwordCrimson#2006
Rumble · Top
8 / 8 / 10
32.1% KP
29,490
17.7% share
14,183g
235 CS · 6.8/m
huncho#RANK1
Hecarim · Jungle
17 / 5 / 13
53.6% KP
40,019
24.1% share
19,917g
317 CS · 9.2/m
C9 Loki#kr3
Aurora · Mid
16 / 3 / 10
46.4% KP
47,297
28.5% share
17,925g
256 CS · 7.4/m
Tactical0#NA1
Jhin · ADC
11 / 3 / 13
42.9% KP
33,368
20.1% share
18,868g
327 CS · 9.4/m
twtv lolAmbrosek#twtv
LeBlanc · Support
4 / 10 / 13
30.4% KP
16,007
9.6% share
9,901g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
